Main Page: Difference between revisions
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|- style="background: #CEE0F2;" |
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{{Colored box |
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! Welcome to the N64brew Wiki! |
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|- style="background: #F5FAFF;" |
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|title= Welcome to the {{SITENAME}} Homebrew Wiki! |
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| {{Center|This wiki is a collaboration among the homebrew community, proving accurate documentation of the Nintendo 64, its peripherals, and related software.<br> |
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|content= |
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'''Everyone is [[Help:Editing|welcome to contribute]]!'''<br> |
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This wiki is a collaboration among the homebrew community. Everyone is [[Help:Editing|welcome to contribute]]! Our goal is to provide accurate documentation of the entire N64 system, including peripherals and all related software. Please keep pages topic-based, and provide source references or evidence where necessary. |
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Find us on [https://discord.gg/WqFgNWf Discord], and be sure to check out [[Homebrew Projects|homebrew, hardware, and more]] from community members.<br>Also take a look at the [[FAQ|Frequently Asked Questions]].}} |
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! style="width: 53%; font-size: 102.15%;" | '''Hardware''' |
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! style="font-size: 102.15%;" | '''Software''' |
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{| cellpadding="2px" cellspacing="2px" style="width: 100%; table-layout: fixed;" |
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! style="font-size: 102.15%;" | Physical Components |
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! style="font-size: 102.15%;" | I/O Interfaces |
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|- style="background: #F5FAFF; vertical-align: top;" |
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* [[VR4300|VR4300 CPU]] |
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** [[COP1|FPU - CP1]] |
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** [[SysAD Interface]] |
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* [[Reality Coprocessor|Reality Coprocessor - RCP]] |
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** [[Reality Signal Processor|Reality Signal Processor - RSP]] |
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** [[Reality Display Processor|Reality Display Processor - RDP]] |
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* [[RDRAM]] |
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*: Rambus DRAM shared by the console |
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* [[PIF-NUS]] |
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*: A 4-bit microcomputer used to communicate with the controllers and EEPROM |
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* [[Audio DAC]] |
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* [[Video DAC]] |
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* [[Memory map]] |
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* [[MIPS Interface|MI - MIPS Interface]] |
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* [[Video Interface|VI - Video Interface]] |
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* [[Audio Interface|AI - Audio Interface]] |
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* [[Peripheral Interface|PI - Peripheral Interface]] |
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* [[RDRAM Interface|RI - RDRAM Interface]] |
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* [[Serial Interface|SI - Serial Interface]] |
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** [[Joybus Protocol]] |
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**: Communication protocol between the PIF, game cartridge, and connected controllers |
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|- style="background: #E0ECF7;" |
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! style="width: 38%; font-size: 102.15%;" | Controllers |
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! style="font-size: 102.15%;" | Paks |
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! style="font-size: 102.15%;" | Addons / Miscellaneous |
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|- style="background: #F5FAFF; vertical-align: top;" |
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* [[Controller|Tri-Wing Controller]] |
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* [[Train Controller]] |
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*: Used exclusively for Densha de Go |
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* [[Mouse]] |
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* [[Randnet Keyboard]] |
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* [[Voice Recognition Unit]] |
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* [[Dance Pad]] |
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* [[Fishing Rod]] |
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* [[Game Pak]] (Cartridge) |
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* [[Controller Pak]] (Memory Pak) |
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* [[Rumble Pak]] |
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* [[Transfer Pak]] |
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* [[Expansion Pak]] |
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* [[Jumper Pak]] |
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* [[64DD]] (64 Disk Drive) |
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* [[Doctor V64]] |
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* [[Homebrew Projects#Hardware|Flashcarts]] |
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|} |
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|- style="background: #E0ECF7;" |
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|title= [[:Category:Motherboard|Motherboard]] |
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! style="font-size: 102.15%;" | Programming Tools / SDK's |
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|content= |
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! style="font-size: 102.15%;" | Game Development |
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<nowiki></nowiki> |
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|- style="background: #F5FAFF; vertical-align: top;" |
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====[[MIPS R4300|Main CPU MIPS R4300]]==== |
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Is a MIPS R4300 64-bit Processor with a Floating Point Co-Processor |
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* [[Libdragon|libdragon]] |
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*: Homebrew SDK, Public Domain, 2D & 3D, Audio and Controller support, OpenGL 1.1 (unstable) |
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====[[Reality Signal Processor|RSP - Reality Signal Processor]]==== |
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* [[Pseultra|pseultra]] |
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Is a MIPS R4000 32-bit Processor with an SIMD (Single Instruction Multiple Data) Co-Processor |
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*: Homebrew SDK, BSD 3 Clause License, 2D & 3D, Controller support but no audio |
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* [[Libultra|libultra]] |
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====[[Reality Display Processor|RDP - Reality Display Processor]]==== |
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*: Nintendo's Official SDK, Partial source available |
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Is a dedicated hardware drawing process with a hard coded command set |
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* [[iQue SDK]] |
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*: Development library for the iQue Player |
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====Video Interface==== |
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* [[SGI Audio Tools]] |
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Is the configuration of resolution and color depth and a few effects that are applied to the image before being displayed. |
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* [[N64 IRIX|SGI Workstations using IRIX]] |
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* [[Partner N64]] |
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====Audio Interface==== |
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This configures the [[Digital Analog Converter|Audio DAC]]. |
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* [[:Category:Game Jams|Game Jams]] |
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*: List of homebrew game development events |
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====[[Peripheral Interface|PIF - Peripheral Interface]]==== |
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* [[Development Troubleshooting]] |
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Handles reading/writing to/from the cartridge and interacts with the 4 controller ports using the [[Joybus Protocol]] |
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* [[Memory Allocation]] |
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}} |
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* [[MIPS III instructions|Instruction Cheatsheet]] |
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*: Includes CPU and FPU instructions and opcodes |
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* [[Building GCC]] |
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*: Guide to build a GCC cross-compiler for N64 development |
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|title= [[:Category:Software Development Kits|SDK's]] |
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* [[MIPS Assembly]] |
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*: Notes about MIPS assembly programming |
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<nowiki></nowiki> |
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==== [[pseultra]] ==== |
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A homebrew N64 SDK. Still a work-in-progress but very feature-rich already. |
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* BSD 3 Clause License |
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* 3D Graphics |
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* 2D Graphics |
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* NO Audio |
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* Controllers |
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====[[libdragon]]==== |
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A homebrew N64 SDK for developing N64 games. |
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* Public Domain |
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* NO 3D Graphics |
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* 2D Graphics |
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* Audio |
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* Controllers |
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====[[libultra]]==== |
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Nintendo's official SDK library. |
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}} |
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}} |
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|title= [[:Category:Compilers|Compilers]] |
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|title= [[:Category:Accessories|Accessories]] |
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* [[Controller]] |
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* [[64DD]] |
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* [[Mouse]] |
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===[[:Category:PAKs|PAKs]]=== |
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* [[Controller PAK]] |
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* [[Jumper PAK]] |
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* [[Expansion PAK]] |
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* [[Rumble PAK]] |
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* [[Transfer PAK]] |
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}} |
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}} |
Latest revision as of 19:36, 25 October 2023
Welcome to the N64brew Wiki! |
---|
This wiki is a collaboration among the homebrew community, proving accurate documentation of the Nintendo 64, its peripherals, and related software.
Everyone is welcome to contribute! Also take a look at the Frequently Asked Questions. |
Hardware | Software | ||||||||||||||
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