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(libdragon has 3D support now)
 
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|- style="background: #F5FAFF;"
| {{Center|This wiki is a collaboration among the homebrew community, proving accurate documentation of the Nintendo 64, its peripherals, and related software.<br>
'''Everyone is [[Help:Editing|welcome to contribute]]!'''}}<br>
Find us on [https://discord.gg/WqFgNWf Discord], and be sure to check out [[Homebrew Projects|homebrew, hardware, and more]] from community members.<br>Also take a look at the [[FAQ|Frequently Asked Questions]].}}
|}
 
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* [[VR4300|VR4300 CPU]]
** [[RealityCOP1|FPU Coprocessor- CP1]]
** [[SysAD Interface]]
* [[Reality Coprocessor|Reality Coprocessor - RCP]]
** [[Reality Signal Processor|Reality Signal Processor - RSP]]
** [[Reality Display Processor|Reality Display Processor - RDP]]
* [[RDRAM]]
*: Rambus DRAM shared by the console
* [[PIF-NUS]]
*: A microchip4-bit microcomputer used to communicate with the controllers and EEPROM
* [[Audio DAC]]
* [[Video DAC]]
|
* [[Memory map]]
* [[MIPS Interface|MI - MIPS Interface]]
* [[Video Interface|VI - Video Interface]]
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* [[RDRAM Interface|RI - RDRAM Interface]]
* [[Serial Interface|SI - Serial Interface]]
** [[Joybus Protocol]]
**: Communication protocol between the PIF, game cartridge, and connected controllers
|}
{| cellpadding="2px" cellspacing="2px" style="width: 100%; margin: 1em 0; margin-top: 0px; table-layout: fixed;"
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* [[64DD]] (64 Disk Drive)
* [[Doctor V64]]
* [[Homebrew Projects#Hardware|Flashcarts]]
* [[:Flash Carts|Flash Carts]]
|}
 
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* [[Libdragon|libdragon]]
*: Homebrew SDK, Public Domain, 2D-only & 3D, Audio and Controller support, OpenGL 1.1 (unstable)
* [[Pseultra|pseultra]]
*: Homebrew SDK, BSD 3 Clause License, 2D & 3D, Controller support but no audio
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* [[Development Troubleshooting]]
* [[Memory Allocation]]
* [[MIPS III instructions|Instruction Cheatsheet]]
*: Includes CPU and FPU instructions and opcodes
* [[Building GCC]]

Latest revision as of 19:36, 25 October 2023

Welcome to the N64brew Wiki!
This wiki is a collaboration among the homebrew community, proving accurate documentation of the Nintendo 64, its peripherals, and related software.

Everyone is welcome to contribute!

Find us on Discord, and be sure to check out homebrew, hardware, and more from community members.
Also take a look at the Frequently Asked Questions.
Hardware Software
Physical Components I/O Interfaces
Controllers Paks Addons / Miscellaneous
Programming Tools / SDK's Game Development