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Welcome to the N64brew Wiki Homebrew Wiki!
This wiki is a collaboration among the homebrew community. Everyone is welcome to contribute! Our goal is to provide accurate documentation of the entire N64 system, including peripherals and all related software. Please keep pages topic-based, and provide source references or evidence where necessary.
Main CPU MIPS R4300
A MIPS R4300 64-bit processor with a Floating Point Co-Processor
RCP - Reality Coprocessor
A dedicated coprocessor that handles graphics and audio tasks with its RSP and RDP components
PIF - Peripheral Interface
Handles reading/writing to/from the cartridge and interacts with the 4 controller ports using the Joybus protocol
Digital Analog Converter
Responsible for converting digital signals from the console to analog audio and video signals.
pseultra
A homebrew N64 SDK. Still a work-in-progress but very feature-rich already.
- BSD 3 Clause License
- 3D Graphics
- 2D Graphics
- NO Audio
- Controllers
libdragon
A homebrew N64 SDK for developing N64 games.
- Public Domain
- NO 3D Graphics
- 2D Graphics
- Audio
- Controllers
libultra
Nintendo's official SDK library.
Nintendo N64 IRIX Compiler and Tools
Only for use on SGI workstations running IRIX 5.3 or higher with an R4K or higher processor
Nintendo N64 Windows 16-bit Compiler and Tools
These tools are mostly 16-bit and will require a Windows OS of Win95, Win98, Win2K, WinXP
Nintendo iQue Linux 32-bit Compiler and Tools
If you are running a version of Linux that can support these programs this is probably the best solution