Todo: Difference between revisions
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(Created page with "As the wiki is still in its infancy, there isn't a specific list of pages to create. However, please focus on any red links currently on the Main Page. Additionally, focu...") |
(Added PIF-NUS expansion tasks and more register definitions) |
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Please focus on any red links currently on the [[Main Page]]. (Note that I/O Interface pages are rather complex and use specific templates for register definitions) |
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As the wiki is still in its infancy, there isn't a specific list of pages to create. However, please focus on any red links currently on the [[Main Page]]. |
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Additional needs include: |
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Additionally, focus on filling the following categories with pages that belong in them: |
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* [[PIF-NUS]] needs expansion to include: |
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* [[:Category:Motherboard]] |
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** Boot behavior (entirely different operation than when console is running normally) |
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* [[:Category:Software Development Kits]] |
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** PIF RAM behavior under normal circumstances |
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* [[:Category:Accessories]] |
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* Register definitions for the CP0 and CP1 (place in [[VR4300]]), [[RSP#Registers]] and [[RDRAM#Registers]] |
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* [[:Category:Compilers]] (Are there more than one?) |
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* [[Translation lookaside buffer]], of which the N64 has multiple, and may operate differently if in 64-bit or 32-bit addressing modes. |
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* A page for hardware timings is desperately needed by emulator developers. Details should include: CPU pipeline cycles, all DMA and I/O timings for each I/O Interface, DMA Priority Arbitration, and possibly more. Information there will need to be intensely researched and verified, or else noted otherwise. |
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* High quality (in-focus) scans/photographs are needed for all major hardware, including the front and back of: all motherboard revisions, paks, controllers/peripherals, and game cartridges. Place on appropriate pages. |
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There may be a category created for all N64 games down the road, but that is a massive undertaking and thus is rather low priority right now. However, the [[Game |
There may be a category created for all N64 games down the road, but that is a massive undertaking and thus is rather low priority right now. However, the [[Game Pak]] page should still be worked on. |
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==== Reminder ==== |
==== Reminder ==== |
Latest revision as of 06:05, 5 August 2021
Please focus on any red links currently on the Main Page. (Note that I/O Interface pages are rather complex and use specific templates for register definitions)
Additional needs include:
- PIF-NUS needs expansion to include:
- Boot behavior (entirely different operation than when console is running normally)
- PIF RAM behavior under normal circumstances
- Register definitions for the CP0 and CP1 (place in VR4300), RSP#Registers and RDRAM#Registers
- Translation lookaside buffer, of which the N64 has multiple, and may operate differently if in 64-bit or 32-bit addressing modes.
- A page for hardware timings is desperately needed by emulator developers. Details should include: CPU pipeline cycles, all DMA and I/O timings for each I/O Interface, DMA Priority Arbitration, and possibly more. Information there will need to be intensely researched and verified, or else noted otherwise.
- High quality (in-focus) scans/photographs are needed for all major hardware, including the front and back of: all motherboard revisions, paks, controllers/peripherals, and game cartridges. Place on appropriate pages.
There may be a category created for all N64 games down the road, but that is a massive undertaking and thus is rather low priority right now. However, the Game Pak page should still be worked on.
Reminder
When creating a page that should be included in a category, please add [[Category:categoryName]] to the bottom of the page's source (where categoryName is the name of the category). This will automatically include the page into the category's page list.