Main Page: Difference between revisions
Fraser.mips (talk | contribs) m (Fix Typo) |
Fraser.mips (talk | contribs) m (Tweaked the Motherboard box) |
||
Line 23: | Line 23: | ||
A MIPS R4300 64-bit Processor with a Floating Point Co-Processor |
A MIPS R4300 64-bit Processor with a Floating Point Co-Processor |
||
====[[Reality |
====[[:Category:Reality CoProcessor|Reality CoProcessor]]==== |
||
The RCP contains the [[Reality Signal Processor|RSP - Reality Signal Processor]] which is a MIPS R4000-type 32-bit Processor with an SIMD Co-Processor and the [[Reality Display Processor|RDP - Reality Display Processor]] a dedicated hardware drawing processor. |
|||
====[[Reality Display Processor|RDP - Reality Display Processor]]==== |
|||
A dedicated hardware drawing processor with a hard coded command set |
|||
====[[Peripheral Interface|PIF - Peripheral Interface]]==== |
====[[Peripheral Interface|PIF - Peripheral Interface]]==== |
||
Line 34: | Line 31: | ||
====[[Audio Interface]] and [[Video Interface]]==== |
====[[Audio Interface]] and [[Video Interface]]==== |
||
Responsible for converting digital signals from the RCP to digital audio and video to be sent to the TV. |
Responsible for converting digital signals from the RCP to digital audio and video to be sent to the TV. |
||
Other [[Internal Interfaces]] |
|||
====[[:Category:Motherboard|Motherboard]] components==== |
|||
Additional hardware components on the motherboard. |
|||
}} |
}} |
||
Revision as of 04:42, 17 August 2020
Main CPU MIPS R4300
A MIPS R4300 64-bit Processor with a Floating Point Co-Processor
Reality CoProcessor
The RCP contains the RSP - Reality Signal Processor which is a MIPS R4000-type 32-bit Processor with an SIMD Co-Processor and the RDP - Reality Display Processor a dedicated hardware drawing processor.
PIF - Peripheral Interface
Handles reading/writing to/from the cartridge and interacts with the 4 controller ports using the Joybus Protocol
Audio Interface and Video Interface
Responsible for converting digital signals from the RCP to digital audio and video to be sent to the TV.
Motherboard components
Additional hardware components on the motherboard.
pseultra
A homebrew N64 SDK. Still a work-in-progress but very feature-rich already.
- BSD 3 Clause License
- 3D Graphics
- 2D Graphics
- NO Audio
- Controllers
libdragon
A homebrew N64 SDK for developing N64 games.
- Public Domain
- NO 3D Graphics
- 2D Graphics
- Audio
- Controllers
libultra
Nintendo's official SDK library.
- Partially Source-Available
N64 IRIX SDK
Only for use on SGI workstations running IRIX 5.3 or higher with an R4K or higher processor
Partner-N64 SDK
These tools are mostly 16-bit and will require a Windows OS of Win95, Win98, Win2K, WinXP
Nintendo iQue Linux 32-bit Compiler and Tools
If you are running a version of Linux that can support these programs this is probably the best solution