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* [[Controller]] |
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* [[64DD]] |
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* [[Voice Recognition Unit]] |
* [[Voice Recognition Unit]] |
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===[[:Category:PAKs|PAKs]]=== |
===[[:Category:PAKs|PAKs]]=== |
Revision as of 02:07, 14 August 2020
Main CPU MIPS R4300
A MIPS R4300 64-bit Processor with a Floating Point Co-Processor
RSP - Reality Signal Processor
A MIPS R4000-type 32-bit Processor with an SIMD (Single Instruction Multiple Data) Co-Processor
RDP - Reality Display Processor
A dedicated hardware drawing processor with a hard coded command set
PIF - Peripheral Interface
Handles reading/writing to/from the cartridge and interacts with the 4 controller ports using the Joybus Protocol
Audio Interface and Video Interface
Responsible for converting digital signals from the RCP to digital audio and video to be sent to the TV.
pseultra
A homebrew N64 SDK. Still a work-in-progress but very feature-rich already.
- BSD 3 Clause License
- 3D Graphics
- 2D Graphics
- NO Audio
- Controllers
libdragon
A homebrew N64 SDK for developing N64 games.
- Public Domain
- NO 3D Graphics
- 2D Graphics
- Audio
- Controllers
libultra
Nintendo's official SDK library.
- Partially Source-Available
N64 IRIX SDK
Only for use on SGI workstations running IRIX 5.3 or higher with an R4K or higher processor
Partner-N64 SDK
These tools are mostly 16-bit and will require a Windows OS of Win95, Win98, Win2K, WinXP
Nintendo iQue Linux 32-bit Compiler and Tools
If you are running a version of Linux that can support these programs this is probably the best solution