Splitting Assets from Code: Difference between revisions
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(Finished Specfile section) |
m (Fixed a minor mistake in the Specfile section) |
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extern u8 _spr_bearSegmentRomEnd[]; |
extern u8 _spr_bearSegmentRomEnd[]; |
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</pre> |
</pre> |
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Remember that segment name I told you that was important and had to be unique? Whatever you set your segment name to, it needs to match the <code>extern</code>'s. Meaning, if you called your segment <code>NAME</code>, then you would need to define the <code>extern</code>'s as <code>_NAMESegmentRomStart</code> and <code> |
Remember that segment name I told you that was important and had to be unique? Whatever you set your segment name to, it needs to match the <code>extern</code>'s. Meaning, if you called your segment <code>NAME</code>, then you would need to define the <code>extern</code>'s as <code>_NAMESegmentRomStart</code> and <code>_NAMESegmentRomEnd</code> respectively. |
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If you want to know more about Spec files, the online manuals do not contain a lot of information about them. Instead, it is highly recommended that you check out the '''Specfile Format''' chapter of the ''N64 EXEGCC Compiler User Guide'' for more information. |
If you want to know more about Spec files, the online manuals do not contain a lot of information about them. Instead, it is highly recommended that you check out the '''Specfile Format''' chapter of the ''N64 EXEGCC Compiler User Guide'' for more information. |