SGI Audio Tools: Difference between revisions

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A small clarity edit
m (Starting to make slow progress through implementing an instrument bank.)
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This is likely the most tricky and confusing parts of the SGI Audio Tools, so be sure to take a break if you're finding yourself frustrated. Take comfort in that what you're feeling is pretty normal, and that others have been in the same spot.
 
Section 18.1.12 of the ''Nintendo 64 Programming Manual'' is a pretty comfortable overview of what each section of an instrument bank file does. It's not "correct" in certain areas though, and copy/pasting the shown examples won't always work with <code>ic</code>. A particular example is that the manual says to reference each instrument in your <code>bank</code> section with <code>program</code> when in fact you'll need to use <code>instrument</code> instead.
 
If you're looking for a reference of a working instrument bank, it's best to check the example banks at <code>ultra/usr/src/pr/assets/banks/</code> included with the SDK. They'll run through <code>ic</code> fine and help clarify things for you.
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==== Compiling the Instrument Bank ====
 
 
=== Finishing up ===
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