ROM Header: Difference between revisions

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== Standard header ==
The following table shows the standard contents of the ROM header. Most of the structure of the header is defined by the [[IPL3]] routines commonly used in commercial games (which are actually contained in the ROM itself); only a few fields are accessed by IPL2 (which is burned in [[PIF-NUS|PIF ROM]]) and are thus hard-coded for all possible valid N64 ROMs.
 
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