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m (Fixed libultra version after closer inspection by Tharo.)
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Keep in mind that there is no known way for software to change the clock frequency used by either the RCP or CPU. So if/when games use the Count register divided by 46,875,000 to measure a real-time second, the calculated result will be inaccurate.
Keep in mind that there is no known way for software to change the clock frequency used by either the RCP or CPU. So if/when games use the Count register divided by 46,875,000 to measure a real-time second, the calculated result will be inaccurate.


[[User:korgeaux|korgeaux]] from the N64brew Discord, experimented with Doom 64 and Star Fox 64 on real hardware. They found that increasing this value increases the delay before the copyright screen or Nintendo logo (respectively) shows up on screen.
[[User:Polprzewodnikowy|Polprzewodnikowy]] from the N64brew Discord, experimented with Doom 64 and Star Fox 64 on real hardware. They found that increasing this value increases the delay before the copyright screen or Nintendo logo (respectively) shows up on screen.
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