ROM Header: Difference between revisions

m (Fixed libultra version after closer inspection by Tharo.)
 
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Line 89:
Keep in mind that there is no known way for software to change the clock frequency used by either the RCP or CPU. So if/when games use the Count register divided by 46,875,000 to measure a real-time second, the calculated result will be inaccurate.
 
[[User:korgeauxPolprzewodnikowy|korgeauxPolprzewodnikowy]] from the N64brew Discord, experimented with Doom 64 and Star Fox 64 on real hardware. They found that increasing this value increases the delay before the copyright screen or Nintendo logo (respectively) shows up on screen.
|-
|0x08
|0x4
|Boot Address
|Initial PC in RDRAM. IPL3 will jumpDMA 1 MiB of ROM code from offset 0x1000 to this address when it has finished initializing the hardware, and then jump here to boot the ROM. The most common value for this field is 0x80000400.
 
 
Line 402:
|Ares
|Yes
|NoYes
|-
|cen64
Line 448:
|ed64
|None
|-
|UNFLoader
|Savetype supported
|-
| rowspan="3" |SummerCart64
|N64FlashcartMenu
|Savetype supported
|-
|sc64deployer
|Savetype supported
|-
|UNFLoader