Mouse: Difference between revisions

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This a standard 2-button ball mouse. A few 64DD games support it:
This a standard 2-button ball mouse. A few 64DD games support it:


Mario Artist: Paint Studio
* Mario Artist: Paint Studio
Mario Artist: Talent Studio
* Mario Artist: Talent Studio
Mario Artist: Polygon Studio
* Mario Artist: Polygon Studio
Mario Artist: Communication Kit
* Mario Artist: Communication Kit <br />

Most other N64 games see the mouse as a controller, and a few of them are playable like this. Mouse movements register as analog stick movements. The left button maps to the A button, and the right mouse button maps to B.
Most other N64 games see the mouse as a controller, and a few of them are playable like this. Mouse movements register as analog stick movements. The left button maps to the A button, and the right mouse button maps to B.


There is a single microcontroller that handles everything.
There is a single microcontroller that handles everything.


This mouse appears to be based on contemporary Mitsumi ECM-S3902 PS/2 mice, which have nearly identical guts.
This mouse appears to be based on contemporary Mitsumi PS/2 mice, which have nearly identical guts. Closest match is the ECM-S3902

[[Category:Accessories]]

Latest revision as of 21:35, 16 August 2020

This a standard 2-button ball mouse. A few 64DD games support it:

  • Mario Artist: Paint Studio
  • Mario Artist: Talent Studio
  • Mario Artist: Polygon Studio
  • Mario Artist: Communication Kit

Most other N64 games see the mouse as a controller, and a few of them are playable like this. Mouse movements register as analog stick movements. The left button maps to the A button, and the right mouse button maps to B.

There is a single microcontroller that handles everything.

This mouse appears to be based on contemporary Mitsumi PS/2 mice, which have nearly identical guts. Closest match is the ECM-S3902