Checking Integrated Circuit: Difference between revisions
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The '''Checking Integrated Circuit''', or '''CIC''', in Nintendo 64 game cartridges prevented unlicensed and pirated game cartridges from running and allowed for regional lockout. During game execution, the [[PIF]] continuously communicates with the CIC to verify the game is valid. |
The '''Checking Integrated Circuit''', or '''CIC''', in Nintendo 64 game cartridges prevented unlicensed and pirated game cartridges from running and allowed for regional lockout. During game execution, the [[PIF]] continuously communicates with the CIC to verify the game is valid. |
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== Reference == |
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[https://www.youtube.com/watch?v=HwEdqAb2l50 REcon 2015 - Reversing the Nintendo 64 CIC] |
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== Open Source Implementations == |
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* https://github.com/mikeryan/UltraCIC |
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* https://github.com/jago85/UltraCIC_C |
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* https://github.com/perkinsb1024/UltraCIC-II |
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* https://github.com/ManCloud/UltraCIC-III |
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* https://github.com/hcs64/boot_stub |
Latest revision as of 06:24, 5 August 2020
The Checking Integrated Circuit, or CIC, in Nintendo 64 game cartridges prevented unlicensed and pirated game cartridges from running and allowed for regional lockout. During game execution, the PIF continuously communicates with the CIC to verify the game is valid.
Reference
REcon 2015 - Reversing the Nintendo 64 CIC